• Corpus ID: 35176264

A Unified Theory of Learning , Doing and Teaching Hierarchical Tasks : The Learn-Do-Teach Challenge for Collaborative Agents 1

  title={A Unified Theory of Learning , Doing and Teaching Hierarchical Tasks : The Learn-Do-Teach Challenge for Collaborative Agents 1},
  author={Charles Rich and Candace L. Sidner},


Building Task-Based User Interfaces with ANSI/CEA-2018
  • C. Rich
  • Computer Science
  • 2009
The recently approved ANSI/CEA-2018 standard facilitates a new user interface design methodology that uses a task model at runtime to guide users.
COLLAGEN: Applying Collaborative Discourse Theory to Human-Computer Interaction
We describe an approach to intelligent user interfaces, based on the idea of making the computer a collaborator, and an application-independent technology for implementing such interfaces.
Collaborative dialogue patterns in naturalistic one-to-one tutoring
Naturalistic one-to-one tutoring is more effective than traditional classroom teaching methods, but there have been few attempts to examine the features of normal tutoring that might explain its
Peer Learning in Higher Education: Learning from and with Each Other
This book discusses methods of developing more effective learning through the systematic implementation of peer learning approaches.
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Meta-Planning: Representing and Using Knowledge About Planning in Problem Solving and Natural Language Understanding
The central thesis is that much of the knowledge about the planning process itself can be formulated in terms of higher-level goals and plans called meta-goals and meta-plans, which can then be used by the same understanding and planning mechanisms that process ordinary goals and Plans.
Simultaneous learning of hierarchy and primitives for complex robot tasks
A key innovation in the new interaction paradigm for robot learning from demonstration is the human demonstrator’s narration of primitives as he executes them, which allows the system to identify the boundaries between primitives.
A Non-Modal Approach to Integrating Dialogue and Action
An experimental authoring and run-time tool is developed that supports the creation of games in which dialogue and action are integrated without the need for changing modes, based on collaborative discourse theory and hierarchical task networks.
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We have developed learning and interaction algorithms to support a human teaching hierarchical task models to a robot using a single demonstration in the context of a mixedinitiative interaction with