A Temporal Scripting Language for Object-Oriented Animation

@inproceedings{Fiume1987ATS,
  title={A Temporal Scripting Language for Object-Oriented Animation},
  author={Eugene Fiume},
  year={1987}
}
Object orientation and concurrency are inherent to computer animation. Since the pieces of an animation can come from various media such as computer-generated imagery, video, and sound, the case for object orientation is all the stronger. However, languages for expressing the temporal co-ordination of animated objects have been slow in coming. We present such a language in this paper. Since the movements that an animated object can perform are also encapsulated as objects in our system, the… CONTINUE READING
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