A Storytelling Robot Managing Persuasive and Ethical Stances via ACT-R: An Exploratory Study
@article{Augello2021ASR, title={A Storytelling Robot Managing Persuasive and Ethical Stances via ACT-R: An Exploratory Study}, author={Agnese Augello and Giuseppe Citt{\`a} and Manuel Gentile and Antonio Lieto}, journal={International Journal of Social Robotics}, year={2021}, pages={1 - 17} }
We present a storytelling robot, controlled via the ACT-R cognitive architecture, able to adopt different persuasive techniques and ethical stances while conversing about some topics concerning COVID-19. The main contribution of the paper consists in the proposal of a needs-driven model that guides and evaluates, during the dialogue, the use (if any) of persuasive techniques available in the agent procedural memory. The portfolio of persuasive techniques tested in such a model ranges from the…
4 Citations
The role of mental rotation in TetrisTM gameplay: An ACT-R computational cognitive model
- PsychologyCognitive Systems Research
- 2022
A study on the influence of service robots’ level of anthropomorphism on the willingness of users to follow their recommendations
- BusinessScientific Reports
- 2022
Service robots are increasingly deployed in various industries including tourism. In spite of extensive research on the user’s experience in interaction with these robots, there are yet unanswered…
Robots with Theory of Mind for Humans: A Survey*
- Psychology2022 31st IEEE International Conference on Robot and Human Interactive Communication (RO-MAN)
- 2022
Theory of Mind (ToM) is a psychological construct that captures the ability to ascribe mental states to others and then use those representations for explaining and predicting behavior. We review…
DEGARI 2.0: A diversity-seeking, explainable, and affective art recommender for social inclusion
- Computer ScienceCognitive Systems Research
- 2023
References
SHOWING 1-10 OF 85 REFERENCES
Persuasion Strategies Using a Social Robot in an Interactive Storytelling Scenario
- PsychologyHAI
- 2020
This work develops a storytelling decision-making scenario, where the participant receives influencing messages to follow a pattern of behaviour determined by a persuasive agent (an autonomous social robot with assertive behaviour) and identifies that persuasion strategy which uses persuasive arguments are more efficient than strategies that have no arguments.
Combining Robotic Persuasive Strategies: The Persuasive Power of a Storytelling Robot that Uses Gazing and Gestures
- Psychology, ArtInt. J. Soc. Robotics
- 2015
This research studied the combined and individual contribution of these two persuasive strategies (gestures and gazing) on the persuasiveness of a storytelling robot and presented evidence a robot’s persuAsiveness is increased when gazing is used.
A Quantitative Measurement Model for Persuasive Technologies Using Storytelling via a Virtual Narrator
- SociologyInt. J. Hum. Comput. Interact.
- 2020
A model measuring the persuasive effectiveness of storytelling via virtual narrator and a questionnaire, with specific scoring guidelines, which can be used in any study using storytelling viavirtual entity as mean of persuasion.
Persuasion Based on Personality Traits: Using a Social Robot as Storyteller
- Computer ScienceHRI
- 2017
A model based on Personality Traits is proposed to persuade players interacting with a social robot in the context of Interactive Storytelling to predict the best decisions based on players' PT and be able to persuade them to make decisions improving motivation, satisfaction and memorization.
The New Dialectic: Conversational Contexts of Argument
- Philosophy
- 1998
By reaching back to the Aristotelian roots of logic as an applied, practical discipline and by formulating a new framework of rationality for evaluating arguments, Douglas Walton restores a much-needed balance to argument analysis.
Versu—A Simulationist Storytelling System
- SociologyIEEE Transactions on Computational Intelligence and AI in Games
- 2014
Versu is a text-based simulationist interactive drama that uses autonomous agents and relies on the notion of a social practice to achieve coordination between the independent autonomous agents.
Persuasive Robots Acceptance Model (PRAM): Roles of Social Responses Within the Acceptance Model of Persuasive Robots
- BusinessInt. J. Soc. Robotics
- 2020
The technology acceptance model is extended by including measures of social responses, which include trusting belief, compliance, liking, and psychological reactance, to show that trusting beliefs and liking towards the robot significantly add the predictive power of the acceptance model of persuasive robots.
Social Practices based characters in a Robotic Storytelling System
- Computer Science2020 29th IEEE International Conference on Robot and Human Interactive Communication (RO-MAN)
- 2020
This work presents a robotic storytelling system, where the characters have been modelled as cognitive agents embodied in Pepper and NAO robots, taking into account knowledge, behaviours, norms, and expectations typical of social practices and desires resulting from their personality.
There Once Was a Robot Storyteller: Measuring the Effects of Emotion and Non-verbal Behaviour
- ArtICSR
- 2017
It is claimed, that emotional behaviour in the domain of robotic storytelling should be carefully designed to support the story rather then preventing a good transportation.
Using the Storytelling Method to Hear Children’s Perspectives and Promote Their Social-Emotional Competence
- Psychology, SociologyJournal of Early Intervention
- 2019
This study investigated the use of a playful, narrative, vignette-based method, called Story Magician’s Play Time (SMPT), in supporting children’s social-emotional reasoning and in helping children…