A Simple Method for Real-Time Metal Shell Simulation


Realistic animation and rendering of the metal shell is an important aspect for movies, video games and other simulators. Usually this is handled by FEMmethod, which requires extremely high computational cost due to solving the stiffness matrix. We now propose a trick that could smartly avoid the large scale computation required by FEM, and could still… (More)
DOI: 10.1007/978-3-642-25090-3_19

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