A Research on Particle-Based Parallel Methods for Fluid Animation

Abstract

In this paper, we present an acceleration strategy for Smoothed Particle Hydrodynamics (SPH) on multi-GPU platform. For single-GPU, we first use a neighborhood search algorithm of compacting cell index combined with spatial domain characteristics. For multi-GPU, we focus on the changing patterns of SPH's computational time. Simple dynamic load balancing… (More)

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