A Pure Nash Equilibrium-Based Game Theoretical Method for Data Replication across Multiple Servers

@article{Khan2009APN,
  title={A Pure Nash Equilibrium-Based Game Theoretical Method for Data Replication across Multiple Servers},
  author={Samee Ullah Khan and Ishfaq Ahmad},
  journal={IEEE Transactions on Knowledge and Data Engineering},
  year={2009},
  volume={21},
  pages={537-553}
}
This paper proposes a non-cooperative game based technique to replicate data objects across a distributed system of multiple servers in order to reduce user perceived Web access delays. In the proposed technique computational agents represent servers and compete with each other to optimize the performance of their servers. The optimality of a non-cooperative game is typically described by Nash equilibrium, which is based on spontaneous and non-deterministic strategies. However, Nash equilibrium… CONTINUE READING

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