A Platform-Independent Model for Videogame Gameplay Specification

@inproceedings{Reyno2009APM,
  title={A Platform-Independent Model for Videogame Gameplay Specification},
  author={Emanuel Montero Reyno and Jos{\'e} A. Cars{\'i}},
  booktitle={DiGRA Conference},
  year={2009}
}
Videogames require a more precise specification language to define and communicate gameplay than rules written in natural language. The proposed platform-independent model for videogame gameplay specification offers game designers a precise model to describe, analyze and communicate gameplay from early stages of development. The social context diagram defines how many players and teams interact with the game system. The structure diagram defines the game elements, attributes and events that… CONTINUE READING

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