A Nonlinear Vertex-based Model for Animation of Two-dimensional Dry Foam


Foam is the natural phenomenon of bubbles that arise due to nucleation of gas in liquids. The current state of art in Computer Graphics rarely includes foam effects on large scales. In this paper we introduce a vertexbased, quasi-static equilibrium model from the field of Computational Physics as a new paradigm for foam effects. Dynamic processes like gas… (More)

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