A Nodes-Toggling Game with Controllable Stopping Time


We consider a two-person multi-stage game with a very sparse information structure. Two players in the blind alternately move a chip which toggles the colors of nodes located around a circle. The second player also controls and picks the stopping time which is unknown to the first player. We solve this game by showing the first player has a strategy which… (More)
DOI: 10.1142/S0219198906001120


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