A Model for Volume Lighting and Modeling

  title={A Model for Volume Lighting and Modeling},
  author={Joe Michael Kniss and Simon Premoze and Charles D. Hansen and Peter Shirley and Allen McPherson},
  journal={IEEE Trans. Vis. Comput. Graph.},
Direct volume rendering is a commonly used technique in visualization applications. Many of these applications require sophisticated shading models to capture subtle lighting effects and characteristics of volumetric data and materials. For many volumes, homogeneous regions pose problems for typical gradient based surface shading. Many common objects and natural phenomena exhibit visual quality that cannot be captured using simple lighting models or cannot be solved at interactive rates using… CONTINUE READING
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