A General and Efficient Representation for Multiresolution Meshes: Application to Quad/Triangle Subdivision

Abstract

Quad/triangle subdivision unifies triangular and quadrilateral subdivision schemes. Despite its interest, this scheme is rarely used in the multiresolution edition framework, mainly because of the lack of a sufficiently general data structure that allows a simple and efficient implementation of multiresolution meshes built with it. We show in this paper how… (More)

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