A General Game Description Language for Incomplete Information Games

@inproceedings{Thielscher2010AGG,
  title={A General Game Description Language for Incomplete Information Games},
  author={Michael Thielscher},
  booktitle={AAAI},
  year={2010}
}
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowledge representation formalism for axiomatising the rules of any game, and a basic requirement of a General Game Player is the ability to reason logically about a given game description. In this paper, we address the fundamental limitation of existing GDL to be confined to deterministic games with complete information… CONTINUE READING

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