A Framework for H-Anim Support in NVEs

Abstract

Many applications of Networked Virtual Environment presuppose the users’ representation by humanoid avatars that are able to perform animations such as gestures and mimics. Example applications are computer supported collaborative work or e-learning applications. Furthermore, there is a need for a flexible and easy way to integrate humanoid standardized avatars in many different NVE platforms. Thus, the main aim of this paper is to introduce a procedure of adding animations to an avatar that is complying with H-Anim standard and to present a standardized way to integrate avatars among various NVEs. More specifically this paper presents a framework for adding/loading custom avatars to an NVE and applying to them a set of predefined animations, using H-

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Cite this paper

@inproceedings{Bouras2009AFF, title={A Framework for H-Anim Support in NVEs}, author={Christos Bouras and K. Chatziprimou and Vasileios Triglianos and Thrasyvoulos Tsiatsos}, booktitle={GRAPP}, year={2009} }