A Framework and Taxonomy of Videogame Playing Preferences

@article{Tondello2017AFA,
  title={A Framework and Taxonomy of Videogame Playing Preferences},
  author={G. F. Tondello and Rina R. Wehbe and R. Orji and Giovanni Ribeiro and L. Nacke},
  journal={Proceedings of the Annual Symposium on Computer-Human Interaction in Play},
  year={2017}
}
Player preferences for different gaming styles or game elements has been a topic of interest in human-computer interaction for over a decade. However, current models suggested by the extant literature are generally based on classifying abstract gaming motivations or player archetypes. These concepts do not directly map onto the building blocks of games, taking away from the utility of the findings. To address this issue, we propose a conceptual framework of player preferences based on two… Expand
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