A Cost Metric for Scene-Interior Ray Origins

  title={A Cost Metric for Scene-Interior Ray Origins},
  author={Bartosz Fabianowski and Colin Fowler and John Dingliana},
The highest ray tracing speeds are currently achieved by using acceleration structures built according to the Surface Area Heuristic. We present a heuristic based on more realistic assumptions that yields even better acceleration in many scenes. 
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A cost metric for scene-interior ray origins

  • B. Fabianowski, C. Flower, J. Dingliana
  • In Eurographics Short Papers,
  • 2009

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