A Compression/Decompression Method for Streaming Based Humanoid Animation

In VRML, a modeling language for describing 3D objects on the internet, the specification to realize lifelike movement of a 3D character with a skeletal structure (such as a human) has been standardized as VRML Humanoid Animation Ver. 1 .O (H-Anim Ver. 1 .O) in the H-Anim WG of the VRML Consortium. To extend this specification, we suggest a method that… (More)