A Case Study in Newsgame Creation: Why Game Designers and Journalists are Still Learning to Work Together

@inproceedings{Grace2016ACS,
  title={A Case Study in Newsgame Creation: Why Game Designers and Journalists are Still Learning to Work Together},
  author={Lindsay Grace and Chris Totten},
  year={2016}
}
As early as 2001, digital newsgames offered a noteworthy opportunity to engage audiences and provide a new news consumption experience. Nearly 5 years later newsgames have not clearly delivered on their potential. With such promise, why didn‟t news presses give way to newsgame studios? This paper provides a simple case study in newsgame production, providing a set of lessons learned from an academic studio working with a variety of news organizations including one of the largest United States… CONTINUE READING

From This Paper

Figures, tables, and topics from this paper.
0 Citations
12 References
Similar Papers

References

Publications referenced by this paper.
Showing 1-10 of 12 references

G4C13 Keynote: Ian Bogost Available at https://www.youtube.com/watch?v=GBduFJUdoog (last accessed Jan 2015

  • I. Bogost
  • 2015
1 Excerpt

Games are serious business at news organizations

  • B. Mullin
  • 2014
1 Excerpt

Newsgames: Journalism at play

  • I. Bogost, S. Ferrari, B. Schweizer
  • 2010
1 Excerpt

Millennials rising: The next great generation. Vintage

  • N. Howe, W. Strauss
  • 2009
1 Excerpt

Similar Papers

Loading similar papers…