A Card Playing Humanoid for Understanding Socio-emotional Interaction

  title={A Card Playing Humanoid for Understanding Socio-emotional Interaction},
  author={Min-Gyu Kim and Kenji Suzuki},
This paper describes the groundwork for designing a social and emotional interaction between a human and robot in game-playing. We considered that understanding deception in terms of mind reading plays a key role in realistic interactions for social robots. In order to understand the human mind, the humanoid robot observes nonverbal deception cues through multimodal perception during poker playing which is one of human social activities. Additionally, the humanoid manipulates the real… 
4 Citations
Comparative Study of Human Behavior in Card Playing with a Humanoid Playmate
It was found that card hand strength is related to the betting strategy and nonverbal interaction in the human–humanoid poker game.
On the evaluation of interpreted robot intentions in human-robot poker game
  • Min-Gyu Kim, Kenji Suzuki
  • Psychology
    2012 12th IEEE-RAS International Conference on Humanoid Robots (Humanoids 2012)
  • 2012
The experiment was designed to measure the interpreted intention and perceived emotion according to the role of nonverbal behaviors, which means substitution, complementation and contradiction for verbal messages.
Analysis of Bluffing Behavior in Human-Humanoid Poker Game
The analysis of human nonverbal responses and betting decision in terms of bluffing and the comparison between human-human poker game and human-robot poker game is presented and the regression model is obtained to predict the card hand strength from nonverbal behaviors and bluff decision.
AHD: Thermal Image-Based Adaptive Hand Detection for Enhanced Tracking System
A novel hand detection method and tracking framework based on information extracted from thermal images, which improves the performance in terms of success rate and OTE by 15% and 16.3%, respectively, compared with the conventional methods.


Keepon : A Playful Robot for Research, Therapy, and Entertainment (Original Paper)
Keepon is a small creature-like robot designed for simple, natural, nonverbal interaction with children. The minimal design of Keepon’s appearance and behavior is meant to intuitively and comfortably
Robot Science Meets Social Science : An Embodied Computational Model of Social Referencing
Social referencing is the tendency to use the emotional reaction of another to help form one's own affective appraisal of a novel situation, which is then used to guide subsequent behavior. It is an
Title of paper : KASPAR – A Minimally Expressive Humanoid Robot for Human-Robot Interaction Research
A comprehensive introduction to the design of the minimally expressive robot KASPAR, which is particularly suitable for human--robot interaction studies, and a study in the field of developmental robotics into computational architectures based on interaction histories for robot ontogeny.
ABSTRACTThe present experiment examined the relationship between different types of discourse linked hand movements and deception. Hand gestures were experimentally studied during truth telling and
Robot learning via socially guided exploration
  • A. Thomaz, C. Breazeal
  • Psychology
    2007 IEEE 6th International Conference on Development and Learning
  • 2007
A learning mechanism, Socially Guided Exploration, in which a robot learns new tasks through a combination of self-exploration and social interaction, which can flexibly use the guidance of a human partner to improve performance.
Detecting Deceit via Analysis of Verbal and Nonverbal Behavior
We examined the hypotheses that (1) a systematic analysis of nonverbal behavior could be useful in the detection of deceit and (2) that lie detection would be most accurate if both verbal and
Spontaneous vs. posed facial behavior: automatic analysis of brow actions
It is shown that velocity, duration, and order of occurrence of brow actions are highly relevant parameters for distinguishing posed from spontaneous brow actions and show that the temporal dynamics of browactions are fundamentally different from each other.
Deciphering the Enigmatic Face
Two experiments tested the hypotheses that motion improves affect judgment by providing denser sampling of expressions, providing dynamic information, facilitating configural processing, and enhancing the perception of change and demonstrated the importance of motion in identifying subtle facial expressions.
Eye blinks: new indices for the detection of deception.
  • K. Fukuda
  • Psychology, Biology
    International journal of psychophysiology : official journal of the International Organization of Psychophysiology
  • 2001