A Brief History of Japanese Robophilia

  title={A Brief History of Japanese Robophilia},
  author={M Gilson},
  pages={367 - 369}
The author discusses the particular penchant towards robots exhibited by the Japanese and attempts to explain the origins of this phenomenon through an analysis of Japanese pop culture characters. 
Does Ishiguro dream of electric sheep? : androids as a distinctive emergent phenomenon in Japan
This dissertation aims to provide a history of Pacific Rim studies from 1989 to 2002, a period chosen in order to explore its roots as well as specific cases up to and including the year in which the Yangtze River began to flow out of China.
The Wandering Adolescent of Contemporary Japanese Anime and Videogames
ion of the human form finds evolved partly in dialogue with the art of the American comic book but whose signifying peculiarities evolved indigenously with distinctly separate representational codes
The utopia of suburbia: the unchanging past and limitless future in Doraemon
Abstract The long-running Japanese children's media franchise Doraemon is commonly interpreted both inside and outside academic discourse as a representation of a positive vision of the future, an
El desarrollo de robots humanoides en Japón y las implicaciones del valle inquietante
Trabajo de Fin de Master del Master en Asia oriental - Estudios japoneses, curso 2012-2013.
Why the Japanese Did Not Complain about Crimes Against Humanity Perpetuated by the US in World War II: Evidence from Japanese Anime and Manga
  • Frank Fuller
  • Political Science
    Journal of Social and Political Sciences
  • 2019
One might ask why the Japanese avoided objections to American crimes against humanity, as revealed in the strategic and nuclear bombings of Japan. Perhaps some anime works (animated comics based on
Who Will Be the Members of Society 5.0? Towards an Anthropology of Technologically Posthumanized Future Societies
The Government of Japan’s “Society 5.0” initiative aims to create a cyber-physical society in which (among other things) citizens’ daily lives will be enhanced through increasingly close
User-Friendly: Anthropomorphic Devices and Mechanical Behaviour in Japan
Anthropomorphic avatars and disembodied voices have become part of everyday life in Japan. From the animated characters that bow after you complete a transaction at an automated teller machine to the
Critical Posthumanism:
“Uncritical Posthumanism” celebrates the continuation of the human by non-human means (for example, a new techno-bio body) as well as the creation of a reality by “unreal” means. Posthumanists
Taken by the Tamagotchi: How a Toy Changed the Perspective on Mobile Technology
Today, mobile technology has become a ubiquitous influence on the way we live. In 1996, however, mobile devices were clumsy and remained distinctly outside of the consumer’s social fabric. Bandai
Bubble jumper: enhancing the traditional japanese sport sumo with physical augmentation
B Bubble Jumper is introduced, a super human sport enhancing your jump and enlarge your bodies circumference (grith) simulating an augmented sumo wrestler, and some early design prototypes and the iterative process to improve them are shown.


Inside the Robot Kingdom: Japan, Mechatronics, and the Coming Robotopia
Argues that the U.S. is falling behind Japan in robotics, looks at the use of robots in Japanese industry, and assesses the impact of robots on the future.
Mobile Suit Gundam," Kuratsu Agency/Nippon Sunrise
  • 1979
by Sanrio. More on Hello Kitty can be found on the Web at the company's home page, www.sanrio.com
  • 1974
Speed tribes : days and nights with Japan's next generation
Iron Man #28" (Tetsujin #28)
  • Mitsuteru Yokoyama/Eiken,
  • 1956
Japan, Mechatronics and the Coming Robotopia (New York: Kodansha International, 1988) p
  • 13. For more information about Japanese superrobots, see also Bandai's View Broadly: The SuperRobot Super Book
  • 1997
Mighty Atom" (Tetsuwan Atomu)
  • Tezuka Productions,
  • 1951