A Blended Mobile Learning Environment for Museum Learning

@article{Hou2014ABM,
  title={A Blended Mobile Learning Environment for Museum Learning},
  author={Huei-Tse Hou and Sheng-Yi Wu and Peng-Chun Lin and Yao-Ting Sung and Jhe-Wei Lin and Kuo-En Chang},
  journal={Educational Technology & Society},
  year={2014},
  volume={17},
  pages={207-218}
}
The use of mobile devices for informal learning has gained attention over recent years. Museum learning is also regarded as an important research topic in the field of informal learning. This study explored a blended mobile museum learning environment (BMMLE). Moreover, this study applied three blended museum learning modes: (a) the traditional museum visit accompanied by a learning website, (b) paper-based learning sheets used during museum visits accompanied by a learning website, and (c) an… CONTINUE READING

Figures, Tables, Results, and Topics from this paper.

Key Quantitative Results

  • The mobile learning group usage ratio is at 78.95%, and the average usage time is 23.47 minutes; the paper-based learning group usage ratio is 57.89%, and the average usage time is 14 minutes; the traditional learning group usage ratio is 25%, and the average usage time is 8.8 minutes.

Citations

Publications citing this paper.
SHOWING 1-10 OF 20 CITATIONS

Ubiquitous learning: A systematic review

VIEW 5 EXCERPTS
CITES BACKGROUND
HIGHLY INFLUENCED

Finger Lakes Interactive Play Assessment of Implementation

VIEW 6 EXCERPTS
CITES BACKGROUND
HIGHLY INFLUENCED

Lessons learned from supplementing archaeological museum exhibitions with virtual reality

  • Virtual Reality
  • 2019
VIEW 3 EXCERPTS
CITES RESULTS, BACKGROUND & METHODS
HIGHLY INFLUENCED

Review of Mobile Learning Trends 2010-2015: A Meta-Analysis

VIEW 3 EXCERPTS
CITES BACKGROUND
HIGHLY INFLUENCED

References

Publications referenced by this paper.
SHOWING 1-10 OF 28 REFERENCES