A 3D Curvilinear Skeletonization Algorithm with Application to Path Tracing

Abstract

We present a novel 3D curvilinear skeletonization algorithm which produces filtered skeletons without needing any user input, thanks to a new parallel algorithm based on the cubical complex framework. These skeletons are used in a modified path tracing algorithm in order to produce less noisy images in less time than the classical approach. 
DOI: 10.1007/978-3-642-37067-0_11

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