3D to 2D bijection for spherical objects under equidistant fisheye projection

Abstract

The core problem addressed in this article is the 3D position detection of a spherical object of knownradius in a single image frame, obtained by a dioptric vision system consisting of only one fisheye lens camera that follows equidistant projection model. The central contribution is a bijection principle between a known-radius spherical object’s 3D world position and its 2D projected image curve, that we prove, thus establishing that for every possible 3D world position of the spherical object, there exists a unique curve on the image plane if the object is projected through a fisheye lens that follows equidistant projection model. Additionally, we present a setup for the experimental verification of the principle’s correctness. In previously published works we have applied this principle to detect and subsequently track a known-radius spherical object. 2014 Elsevier Inc. All rights reserved.

DOI: 10.1016/j.cviu.2014.04.004

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Cite this paper

@article{Ahmad20143DT2, title={3D to 2D bijection for spherical objects under equidistant fisheye projection}, author={Aamir Ahmad and Jo{\~a}o Xavier and Jos{\'e} Santos-Victor and Pedro U. Lima}, journal={Computer Vision and Image Understanding}, year={2014}, volume={125}, pages={172-183} }