3D shape reconstruction from a humanoid generated video sequence


This paper presents a strategy for estimating the geometry of an interest object from a monocular video sequence acquired by a walking humanoid robot. The problem is solved using a space carving algorithm, which relies on both the accurate extraction of the occluding boundaries of the object as well as the precise estimation of the camera pose for each… (More)
DOI: 10.1109/HUMANOIDS.2014.7041439

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