Corpus ID: 572346

334 MALONE What makes things fun to learn ?

@inproceedings{Malone334MW,
  title={334 MALONE What makes things fun to learn ?},
  author={T. W. Malone and M. Lepper and J. Brown and R. Calfee and Bill Clancey and A. Collins and J. Friend and G. Furnas and L. Gould and D. Klahr and T. Moran and B. Ross and J. Sheehan and E. Smith and M. Williams}
}
First, a number of previous theories of intrinsic motivation are reviewed. Then, several studies of highly motivating computer games are described. These studies focus on what makes the games fun, not on what makes them educational. Finally, with this background, a rudimentary theory of intrin-sically motivating instruction is developed, based on three categories: challenge, fantasy, and curiosity. Challenge is hypothesized to depend on goals with uncertain outcomes. Several ways of making… CONTINUE READING

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