3-d interpolation in object perception: evidence from an objective performance paradigm.
@article{Kellman20053dII,
title={3-d interpolation in object perception: evidence from an objective performance paradigm.},
author={Philip J. Kellman and Patrick Garrigan and Thomas F. Shipley and Carol Yin and Liana Machado},
journal={Journal of experimental psychology. Human perception and performance},
year={2005},
volume={31 3},
pages={
558-83
}
}Object perception requires interpolation processes that connect visible regions despite spatial gaps. Some research has suggested that interpolation may be a 3-D process, but objective performance data and evidence about the conditions leading to interpolation are needed. The authors developed an objective performance paradigm for testing 3-D interpolation and tested a new theory of 3-D contour interpolation, termed 3-D relatability. The theory indicates for a given edge which orientations and…
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Two experiments on geometric constraints governing 3D interpolation between surface patches without visible edges are reported, finding nearly identical advantages of 3D relatability on performance, suggesting an isotropic unit formation process.
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It is found that when the edges of targets and distractors jointly formed dynamic illusory or occluded contours, tracking accuracy worsened, and this suggests that interpolation's characteristics can be revealed through its attentional influences or "signatures" within tracking.
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This chapter highlights the issue of attaining symbolic codes from subsymbolic ones in considering two crucial problems of shape, and describes psychophysical and modeling work in which contour shape is approximated in terms of constant curvature segments.
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