“The WarGames Scenario”

  title={“The WarGames Scenario”},
  author={Stephanie Schulte},
  journal={Television \& New Media},
  pages={487 - 513}
WarGames (1983), the first mass-consumed, visual representation of the internet, served as both a vehicle and framework for America's earliest discussion of the internet. WarGames presented the internet simultaneously as a high-tech toy for teenagers and a weapon for global destruction. In its wake, major news media focused on potential realities of the “WarGames Scenario.” In response, Congress held hearings, screened WarGames, and produced the first internet-regulating legislation. WarGames… 
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