“Don't clone my indie game, bro”: Informal cultures of videogame regulation in the independent sector

  title={“Don't clone my indie game, bro”: Informal cultures of videogame regulation in the independent sector},
  author={Tom Phillips},
  journal={Cultural Trends},
  pages={143 - 153}
In the contemporary games sector, independent developers feel there is an inadequate level of protection for their intellectual property, particularly with regards to game clones. There is also a sense that neither players nor policy-makers completely understand the specificities of how IP may be creatively, if not legally infringed. As a result, there has increasingly been a shift towards the construction of a culture of self-regulation for indie developers, attempting to publicly shame… Expand
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