“Did You Hear That?” Learning to Play Video Games from Audio Cues

@article{Gaina2019DidYH,
  title={“Did You Hear That?” Learning to Play Video Games from Audio Cues},
  author={Raluca D. Gaina and Matthew Stephenson},
  journal={2019 IEEE Conference on Games (CoG)},
  year={2019},
  pages={1-4}
}
Game-playing AI research has focused for a long time on learning to play video games from visual input or symbolic information. However, humans benefit from a wider array of sensors which we utilise in order to navigate the world around us. In particular, sounds and music are key to how many of us perceive the world and influence the decisions we make. In this paper, we present initial experiments on game-playing agents learning to play video games solely from audio cues. We expand the Video… 

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