11 Citations
Fictional games and utopia: The case of Azad
- Art
- 2021
Abstract:This interdisciplinary article discusses fictional games, focusing on those appearing in works of sf. ‘Fictional games’ are playful activities and ludic artefacts that were conceptualised to…
Can technology save the environment? Lessons from Iain M. Banks’ Culture series
- ArtElementa: Science of the Anthropocene
- 2019
A common theme in speculative fiction concerns technological overreach. All manner of scenarios have been developed by science fiction authors and filmmakers, warning of the potential for…
"Grand Visions" for Post-Capitalist Human-Computer Interaction
- Political ScienceCHI Extended Abstracts
- 2018
This workshop will bring together researchers, designers and practitioners to explore an alternative, post-capitalist, "grand vision" for HCI, asking what kind of futures the community sees itself as working towards.
The Machine Minds in Iain M. Banks's Culture Series
- ArtExplorations: A Journal of Language and Literature
- 2018
Within the scope of this essay I am analyzing the cognitive similarities between the humans and AIs in Iain M. Banks’s chosen Culture novels: Excession, Look to Windward, and Surface Detail. In my…
The offject : a design theory of fiction
- Art
- 2018
This dissertation attempts to provide a new way of making sense of the real and fictional character of the objects that designers make, by developing a design theory of fiction.
Political speech in fantastical worlds
- Art
- 2017
This article concerns the relationship of politics to speculative and fantastical fiction. Surveying work on aesthetics, media analysis, and science fiction (SF) in the discipline, it also seeks to…
Are We What We Play? Global Politics in Historical Strategy Computer Games
- Sociology
- 2016
Building upon current interest in studies of how popular culture relates to global politics, this article examines one hitherto overlooked aspect of popular culture: computer games. Although not…
Arti fi cial intelligences and political organization : An exploration based on the science fi ction work of Iain
- Art
- 2012
This paper, using science fiction as a heuristic support for exploring technical potentialities, is based on part of the works of Iain M. Banks, the novels of the “Culture series”, in order to…
The Influence of Study Groups and on Time Culture to the Success of Students' Learning in Communication Department SMMTC UUM
- Education
- 2012
Students learn on their own habits led to be individualism and make them to be selfish and apathetic. Knowing that, the writer felt that she has a responsibility to help the students of Communication…