Learning Objects: the question of " to be or not to be? " Abstract: What are learning objects (LO) and how are they defined? These are the questions we discuss in this paper, from a didactical point-of-view, in contrast to the technical aspects that dominate the field of Learning Objects. Our review shows that a technical definition of a learning object is… (More)
This experimental panel is an attempt to demonstrate the dynamic and impromptu parts of the interaction design process. Teams of designers, usability engineers and program managers will design solutions to interaction problems live on stage, in front of the audience.