Zachariah E. Fuchs

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—This paper is motivated by a desire to develop analytic formulations for adversarial interactions between an attacker and a defensive team. We analyze a multi-stage, two-player game in which one player represents an attacker with superior dynamic characteristics and the other player represents a team consisting of a mobile, high-value target and N(More)
— In this paper, we pose a new sequential variant of the famous Colonel Blotto game in which two players, Player A and Player B, must allocate finite resources among N regions of a battlefield. A key new feature of our problem formulation is the introduction of a deterministic sensor network employed by Player B to gain an informational advantage over(More)
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