Yuta Sugiura

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We present a sensing technology and input method that uses skin deformation estimated through a thin band-type device attached to the human body, the appearance of which seems socially acceptable in daily life. An input interface usually requires feedback. SenSkin provides tactile feedback that enables users to know which part of the skin they are touching(More)
We present the iRing, an intelligent input ring device developed for measuring finger gestures and external input. iRing recognizes rotation, finger bending, and external force via an infrared (IR) reflection sensor that leverages skin characteristics such as reflectance and softness. Furthermore, iRing allows using a push and stroke input method, which is(More)
We present the FuwaFuwa sensor module, a round, hand-size, wireless device for measuring the shape deformations of soft objects such as cushions and plush toys. It can be embedded in typical soft objects in the household without complex installation procedures and without spoiling the softness of the object because it requires no physical connection. Six(More)
We present an actuated handheld puppet system for controlling the posture of a virtual character. Physical puppet devices have been used in the past to intuitively control character posture. In our research, an actuator is added to each joint of such an input device to provide physical feedback to the user. This enhancement offers many benefits. First, the(More)
Soft objects are widely used in our day-to-day lives, and provide both comfort and safety in contrast to hard objects. Also, soft objects are able to provide a natural and rich haptic sensation. In human-computer interaction, soft interfaces have been shown to be able to increase emotional attachment between human and machines, and increase the(More)
This research addresses architecture-scale problem-solving involving the design of living or working spaces, such as architecture and floor plans. Such design systems require two different viewpoints: a small-scale internal view, i.e., a first-person view of the space to see local details as an occupant of the space, and a large-scale external view, i.e., a(More)
This paper proposes a multi-touch steering wheel for in-car tertiary applications. Existing interfaces for in-car applications such as buttons and touch displays have several operating problems. For example, drivers have to consciously move their hands to the interfaces as the interfaces are fixed on specific positions. Therefore, we developed a steering(More)
Fur Display makes invisible information visible. It not only delivers dynamic movements of appealing, bushy fur, but it is also a feathery, visual, tactile display that invites touch and interaction. Earlier versions of this concept often used rigid surfaces like tabletops, but Fur Display presents touchable fur with surprising dynamic movement. The device(More)
We propose a cooking system that operates in an open environment. The system cooks a meal by pouring various ingredients into a boiling pot on an induction heating cooker and adjusts the heating strength according to the user's instructions. We then describe how the system incorporates robotic- and human-specific elements in a shared workspace so as to(More)