Yusuke Uno

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Augmented reality (AR) applications often require virtualized real objects, i.e., virtual objects that are built based on real objects and rendered from an arbitrary viewpoint. In this paper, we propose a method for real object virtualization and AR image generation based on view-dependent geometry modification and texture mapping. The proposed method is a(More)
Augmented reality (AR) images with virtualized real objects can be used for various applications. However, such AR image generation requires hand-crafted 3D models of that objects , which are usually not available. This paper proposes a view-dependent texture (VDT)-and view-dependent geometry (VDG)-based method for generating high quality AR images, which(More)
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