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In this paper, low latency and high throughput texture coding architectures are proposed to realize the 4×4 integer/Hadamard transforms, the quantization (Q), and the inverse-quantization (IQ) schemes for the H.264/AVC application. Based on matrix operations, the efficient fast two-dimensional (2-D) 4×4 transforms can be derived from the proposed(More)
In this paper, the unified two-dimensional (2-D) fast algorithms for realization of 4/spl times/4 integer and Hadamard transforms in H.264/AVC are proposed. Based on matrix operations with Kronecker product, the efficient fast 2-D 4/spl times/4 transforms can be derived from the proposed one-dimensional (1-D) fast 4/spl times/4 transforms through matrix(More)
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