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This paper presents a virtual try-on system based on augmented reality for design personalization of facial accessory products. The system offers several novel functions that support real-time evaluation and modification of eyeglasses frame. 3D glasses model is embedded within video stream of the person who is wearing the glasses. Machine learning(More)
This study explored the effects of sequential combinations of consumer experiences. Four kinds of sequential combinations of consumer experiences were designed: exposing to escapist virtual experience preceding direct experience (VEescapist → DE), exposing to education virtual experience preceding direct experience (VEeducation → DE), exposing to escapist(More)
This paper presents a virtual try-on system of footwear in mixed reality. A user can virtually put on 3D shoe models on his/her feet in a video stream. Real time object tracking integrated with depth sensing technologies enables that the shoe models stay correctly with respect to the positions of the moving feet during the try-on process. The system(More)
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