Yoshio Ishiguro

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Our eyes collect a considerable amount of information when we use them to look at objects. In particular, eye movement allows us to gaze at an object and shows our level of interest in the object. In this research, we propose a method that involves real-time measurement of eye movement for human memory enhancement; the method employs gaze-indexed images(More)
Augmented-reality (AR) systems present information about a user's surrounding environment by overlaying it on the user's real-world view. However, such overlaid information tends to obscure a user's field of view and thus impedes a user's real-world activities. This problem is especially critical when a user is wearing a head-mounted display. In this paper,(More)
We propose technology for designing and manufacturing interactive 3D printed speakers. With the proposed technology, sound reproduction can easily be integrated into vari-ous objects at the design stage and little assembly is required. The speaker can take the shape of anything from an abstract spiral to a rubber duck, opening new opportunities in product(More)
Highly effective 3D-camerawork techniques that do not have physical limitations have been developed for creating three-dimensional (3D) computer games. Recent techniques used for real-world visual content creation, such as those used for sports broadcasting and motion pictures, also incorporate cameras moving in 3D physical space to provide viewers with a(More)
We propose a telepresence system with a real human face-shaped screen. This system tracks the remote user's face and extracts the head motion and the face image. The face-shaped screen moves along three degree-of-freedom (DOF) by reflecting the user's head gestures. As the face-shaped screen is molded based on the 3D-shape scan data of the user, the(More)
We present a telepresence system with a reduced scale face-shaped display for supporting intimate telecommunication. In our previous work, we have developed a real-size face shaped display that tracks and reproduces the remote user's head motion and face image. It can convey user's nonverbal information such as facial expression and gaze awareness. In this(More)
We present freeform interactive speakers for creating spatial sound experiences from a variety of surfaces. Traditional surround sound systems are widely used and consist of multiple electromagnetic speakers that create point sound sources within a space. Our proposed system creates directional sound and can be easily embedded into architecture, furniture(More)