Although fall is a rare event in the life of a humanoid robot, we must be prepared for it because its consequences are serious. In this paper we present a fall strategy which rapidly modifies the robot's fall direction in order to avoid hitting a person or an object in the vicinity. Our approach is based on the key observation that during… (More)
We present a human-robot interactive scenario consisting of a memory card game between Hondapsilas humanoid robot ASIMO and a human player. The game features perception exclusively through ASIMOpsilas on-board cameras and both reactive and proactive behaviors specific to different situational contexts in the memory game. ASIMO is able to build a dynamic… (More)
The power consumption on network equipment is increasing, and various studies for power saving have been conducted. In this paper, we propose a new power saving method with a Layer 2 Switch for PON System, which reduces packet buffers needed in current Layer 2 Switches and cuts down power consumption.