Yong-Moo Kwon

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The UPnP (universal plug and play) defines an architecture for pervasive peer-to-peer network connectivity of intelligent appliances. It shares the service oriented architecture with emerging Web service technology, and has many advantages for future robot middleware such as automatic discovery of services and accommodation of dynamic distributed computing(More)
This paper presents an automatic FDP (Facial Definition Parameters) and FAP (Facial Animation Parameters) generation method from an image sequence that captures a frontal face. The proposed method is based on facial feature tracking without markers on a face. We present an efficient method to extract 2D facial features and to generate the FDP by applying 2D(More)
This research starts from the idea that through synchronized experiences between real and virtual museum, users can achieve thorough comprehension on the heritage . We investigated the virtual museum by constituting the concept of virtual museum with the reciprocal real museum. Based on the fundamental purpose and role of the museum, we suggested a model of(More)
This paper describes collaborative social authoring technique using SNS (Social Network Service) contents, especially SNS event photos uploaded to Facebook by the author and collaborating authors. The main motivation of our research is to support the collaboration among event participants for co-authoring of event contents systematically while gathering(More)
This paper presents an approach to utilize UPnP as a middleware for robots. It describes the advantages of UPnP by comparing UPnP with TAO CORBA that was used in a few robot development projects. In order to consider real situation, we select a sample robot architecture, and examine the possibility of UPnP as a robot middleware with the robot architecture.(More)
A framework to practically constitute a distributed virtual reality (DVR) system on heterogeneous network environment is shown. The proposed approach essentially integrate "haptic" channel in addition to the traditional interaction modalities such as vision and acoustic senses. The haptic interface technology adds the sense-of-touch and empowers the reality(More)
A passive AF algorithm for the digital still camera is proposed. A s a class of hybrid processing techniques, the proposed algorithm utilizes the two different focus measures by which the best focused image is extracted via two stages. With the paraxial geometric optics model of image formation, some well-known focus measures are investigated and a robust(More)
There are several researches on 2D gaze tracking techniques to the 2D screen for the Human-Computer Interaction. However, the researches for the gaze-based interaction to the stereo images or 3D contents are not reported. The stereo display techniques are emerging now for the reality service. Moreover, the 3D interaction techniques are needed in the 3D(More)