Yeonji Baik

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Serious game is an application that has been recently designed for a specific purpose in areas such as education, healthcare, management, and engineering with the core components in games. There have been recent attempts to evaluate the effects of serious games through cognitive aspects used in empirical research, yet there are struggles for application(More)
This study examined the effect of word recall among Korean native students learning English vocabulary as their second language. The aim was to determine if there would be an effect of word recall on English vocabulary learning after the participants had studied 160 English-Korean word pairs using the computer. Participants were assigned to three different(More)
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