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Binaural Estimation of Sound Source Distance via the Direct-to-Reverberant Energy Ratio for Static and Moving Sources
  • Yan-Chen Lu, M. Cooke
  • Computer Science
  • IEEE Transactions on Audio, Speech, and Language…
  • 1 September 2010
One of the principal cues believed to be used by listeners to estimate the distance to a sound source is the ratio of energies along the direct and indirect paths to the receiver. In essence, thisExpand
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Motion strategies for binaural localisation of speech sources in azimuth and distance by artificial listeners
Localisation in azimuth and distance of sound sources such as speech is an important ability for both human and artificial listeners. While progress has been made, particularly for azimuthExpand
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The CAVA corpus: synchronised stereoscopic and binaural datasets with head movements
This paper describes the acquisition and content of a new multi-modal database. Some tools for making use of the data streams are also presented. The Computational Audio-Visual Analysis (CAVA)Expand
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BINAURAL DISTANCE PERCEPTION BASED ON DIRECT-TO-REVERBERANT ENERGY RATIO
The direct-to-reverberant energy ratio has long been recognized as an absolute auditory cue for sound source distance perception in listeners. Traditional methods to extract this energy ratio areExpand
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Real time color based particle filtering for object tracking with dual cache architecture
Particle filtering framework is widely used on tracking applications. In surveillance systems, it often combines with color information to achieve visual object tracking. However, the resource usageExpand
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Active hearing, active speaking
A static view of the world permeates most research in speech and hearing. In this idealised situation, sources don’t move and neither do listeners; the acoustic environment doesn’t change; andExpand
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Active binaural distance estimation for dynamic sources
A method for estimating sound source distance in dynamic auditory „scenes‟ using binaural data is presented. The technique requires little prior knowledge of the acoustic environment. It consists ofExpand
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Background Subtraction Based Segmentation Using Object Motion Feedback
The integration of object motion information to pixel-wise foreground segmentation is investigated for moving object detection applications. It is achieved by using a motion feedback mask as a basisExpand
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Performance-driven optimization for video accelerator design [video coding]
This paper presents a bandwidth-reduction oriented optimization for video encoding upon a platform-based architecture. We develop a bit-true C simulation model to estimate the system performance asExpand
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A novel hardware accelerator architecture for MPEG-2/4 AAC encoder
A VLSI architecture for the MPEG-2/4 AAC encoding accelerator is proposed This hardware IP is an AMBA AHB peripheral component that can easily integrate with any other RISC based SoC platform.Expand
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