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The performance of view synthesis using depth image based rendering (DIBR) highly depends on the accuracy of depth map. Inaccurate boundary alignment between texture image and depth map especially for large depth discontinuities always cause annoying artifacts in disocclusion regions of the synthesized view. Pre-filtering approach and reliability-based(More)
Remote imaging photoplethysmography (RIPPG) is able to access human vital signs without physical contact. However most of the conventional RIPPG approaches are susceptive to motions of subjects or camera. Overcoming motion artifacts presents one of the most challenging problems. Focusing on the motion artifacts problem, the effects of motion artifacts on(More)
Depth-Image-Based Rendering (DIBR) is widely used to generate virtual view of a scene from a known view with associated depth map in 3D video applications. However, disocclusion arises in image warping of DIBR. Many hole-filling methods have been proposed such as constant color, horizontal interpolation, horizontal extrapolation, and variational inpainting,(More)