#### Filter Results:

#### Publication Year

1993

2016

#### Publication Type

#### Co-author

#### Key Phrase

#### Publication Venue

#### Data Set Used

Learn More

ÐSeeking probability models for images, we employ a spectral approach where the images are decomposed using bandpass filters and probability models are imposed on the filter outputs (also called spectral components). We employ a (two-parameter) family of probability densities, introduced in [11] and called Bessel K forms, for modeling the marginal densities… (More)

Using a differential-geometric treatment of planar shapes, we present tools for: 1) hierarchical clustering of imaged objects according to the shapes of their boundaries, 2) learning of probability models for clusters of shapes, and 3) testing of newly observed shapes under competing probability models. Clustering at any level of hierarchy is performed… (More)

Based on a local spatial/frequency representation,we employ a spectral histogram as a feature statistic for texture classification. The spectral histogram consists of marginal distributions of responses of a bank of filters and encodes implicitly the local structure of images through the filtering stage and the global appearance through the histogram stage.… (More)

ÐThis article presents a mathematical definition of textureÐthe Julesz ensemble
h, which is the set of all images (defined on P) that share identical statistics h. Then texture modeling is posed as an inverse problem: Given a set of images sampled from an unknown Julesz ensemble
h Ã , we search for the statistics h Ã which define the ensemble. A… (More)

This paper investigates the use of range images of faces for recognizing people. 3D scans of faces lead to range images that are linearly projected to low-dimensional subspaces for use in a classifier, say a nearest neighbor classifier or a support vector machine, to label people. Learning of subspaces is performed using an optimal component analysis, i.e.… (More)

Although linear representations are frequently used in image analysis, their performances are seldom optimal in specific applications. This paper proposes a stochastic gradient algorithm for finding optimal linear representations of images for use in appearance-based object recognition. Using the nearest neighbor classifier, a recognition performance… (More)

We propose a method for image segmentation based on a neural oscillator network. Unlike previous methods, weight adaptation is adopted during segmentation to remove noise and preserve significant discontinuities in an image. Moreover, a logarithmic grouping rule is proposed to facilitate grouping of oscillators representing pixels with coherent properties.… (More)

ÐGibbsian fields or Markov random fields are widely used in Bayesian image analysis, but learning Gibbs models is computationally expensive. The computational complexity is pronounced by the recent minimax entropy (FRAME) models which use large neighborhoods and hundreds of parameters [22]. In this paper, we present a common framework for learning Gibbs… (More)

Scene analysis is a major aspect of perception and continues to challenge machine perception. This paper addresses the scene-analysis problem by integrating a primitive segmentation stage with a model of associative memory. The model is a multistage system that consists of an initial primitive segmentation stage, a multimodule associative memory, and a… (More)

In the past thirty years, research on textures has been pursued along two different lines. The first line of research, pioneered by Julesz (1962, IRE Transactions of Information Theory, IT-8:84–92), seeks essential ingredients in terms of features and statistics in human texture perception. This leads us to a mathematical definition of textures in terms of… (More)