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Students in grades four through twelve from fourteen schools learned to build their own immersive virtual environments (VEs). This required them to decide on the theme of their VE, to determine what objects to place in it and what behaviors these objects would exhibit, to model their objects using CAD software, to specify the form and function of the VE for(More)
In researching educational applications of virtual reality, it is now possible to place several students within a single virtual environment simultaneously. This raises questions regarding the impact of collaboration within the virtual environment on overall learning processes. A preliminary study of 18 sixth graders was conducted for the purpose of(More)
This is to certify that I have examined this copy of a doctoral dissertation by Amlan Mukherjee and have found that it is complete and satisfactory in all respects, and that any and all revisions required by the final examining committee have been made. Date: In presenting this dissertation in partial fulfillment of the requirements for the doctoral degree(More)
We briefly introduce the online learning environment INFACT, and then we describe its textual feedback system. The system automatically provides written comments to students as they work through scripted activities related to image processing. The commenting takes place in the context of an online discussion group, to which students are posting answers to(More)
The need for contextually rich educational experiences in construction education has led researchers to explore alternatives using gaming and simulation environments. The work done so far has concentrated on special and general purpose simulations of construction operations with limited interactivity. We claim that it is necessary to have an extensible(More)