Technology affordances
- William W. Gaver
- PsychologyInternational Conference on Human Factors in…
- 1 March 1991
This discussion illustrates this discussion with several examples of interface techniques, and suggests that the concept of affordances can provide a useful tool for user-centered analyses of technologies.
What should we expect from research through design?
- William W. Gaver
- ArtInternational Conference on Human Factors in…
- 5 May 2012
It is suggested that the design research community should be wary of impulses towards convergence and standardisation, and instead take pride in its aptitude for exploring and speculating, particularising and diversifying, and - especially - its ability to manifest the results in the form of new, conceptually rich artefacts.
What in the World Do We Hear? An Ecological Approach to Auditory Event Perception
- William W. Gaver
- Physics
- 1 March 1993
Everyday listening is the experience of hearing events in the world rather than sounds per se. In this article, I take an ecological approach to everyday listening to overcome constraints on its…
Ambiguity as a resource for design
- William W. Gaver, Jacob Beaver, S. Benford
- SociologyInternational Conference on Human Factors in…
- 5 April 2003
It is argued that ambiguity is a resource for design that can be used to encourage close personal engagement with systems and tactics for emphasising ambiguity are described that may help designers and other practitioners understand and craft its use.
Auditory Icons: Using Sound in Computer Interfaces
- William W. Gaver
- PsychologySGCH
- 1 June 1986
It is argued that technical theories must be considered in the context of the uses to which they are put and help the theorist to determine what is a good approximation, the degree of formalization that is justified, the appropriate commingling of qualitative and quantitative techniques, and encourages cumulative progress through the heuristic of divide and conquer.
Design: Cultural probes
- William W. Gaver, Anthony Dunne, Elena Pacenti
- ArtINTR
- 1999
A As the local site coordinator finished his introduction to the meeting, the group had taken on a glazed look, showing polite interest, but no real enthusiasm, and worries were increasing.
The SonicFinder: An Interface That Uses Auditory Icons
- William W. Gaver
- Computer Science, ArtHum. Comput. Interact.
- 1 March 1989
This work discusses sound effects and source metaphors as methods of extending auditory icons beyond the limitations implied by literal mappings, and speculation on future directions for such interfaces is speculated.
Cultural probes and the value of uncertainty
- William W. Gaver, Andy Boucher, S. Pennington, Brendan Walker
- EducationINTR
- 1 September 2004
It is said that when reason is away, smiles will play and the world will smile.
Staying open to interpretation: engaging multiple meanings in design and evaluation
- Phoebe Sengers, William W. Gaver
- ArtSymposium on Designing Interactive Systems
- 26 June 2006
This paper lays out the contours of the new space opened by a focus on multiple interpretations, which may more fully address the complexity, dynamics and interplay of user, system, and designer interpretation.
How Do We Hear in the World?: Explorations in Ecological Acoustics
- William W. Gaver
- Physics
- 1 December 1993
Everyday listening is the experience of hearing events in the world rather than sounds per se. In this article, I explore the acoustic basis of everyday listening as a start toward understanding how…
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