William J. Ion

Learn More
The use of technology with engineering design students is well established, with shared workspaces being particularly supportive of the collaborative design process. This paper reports on a study where a design knowledge framework involving three learning loops was used to analyse the effectiveness of shared workspaces and digital repositories in supporting(More)
Distributed design teams place a far heavier reliance on communication and collaboration than conventional collocated teams and as a consequence require design team members to acquire and develop an enhanced collaborative skill set. Given that distributed design teams are likely to remain as a dominant feature of product development for the foreseeable(More)
As course provision is expanding in the emerging virtual universities, the majority of Internet-based education revolves around online course materials and asynchronous discussion forums. One of the less exploited aspects of the Internet however is its ability to enable students to work together at a distance on collaborative design projects. A wealth of(More)
This paper describes a previously unreported application of virtual environments – the prediction of product aesthetic quality. Successful prediction of aesthetic quality without the production of a physical prototype requires the integration of a number of 'software' models: an assembly model representing the manner in which the product is put together; an(More)
Undergraduate courses in design engineering address both the form and functional design of products. This apparently simple objective belies some of the real challenges faced in educating students on such courses. These challenges tend to relate to achieving a balance in the consideration of form and functional issues in a manner appropriate to the product(More)