Willem F. Vletter

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In this paper we present the potential of Unity, a widely available video game engine, for historical roads research. This case study makes use of roads and paths extracted from Airborne Laser Scan (ALS) data of the Leitha hills in Austria, together with a Digital Terain Model (DTM) based on the same ALS data. Adding a time component creates a 4-D model.
In this paper the Online Cultural and Historical Research Environment (OCHRE) will be presented as a tool that facilitates the dating of historical roads and paths. It is makes use of extracted roads and paths from Airborne Laser Scan (ALS) data and historical maps. In this way, physical data and historical data are combined, resulting in a chronological(More)
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