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Three experiments investigated the frames of reference used in memory to represent the spatial structure of the environment. Participants learned the locations of objects in a room according to an intrinsic axis of the configuration; the axis was different from or the same as their viewing perspective. Judgments of relative direction using memory were most(More)
In 4 experiments, the authors investigated spatial updating in a familiar environment. Participants learned locations of objects in a room, walked to the center, and turned to appropriate facing directions before making judgments of relative direction (e.g., "Imagine you are standing at X and facing Y. Point to Z.") or egocentric pointing judgments (e.g.,(More)
Although there has been much speculation about the potential of Augmented Reality (AR), there are very few empirical studies about its effectiveness. This paper describes an experiment that tested the relative effectiveness of AR instructions in an assembly task. Task information was displayed in user's field of view and registered with the workspace as 3D(More)
Two experiments investigated participants' spatial memory of a briefly viewed layout. Participants saw an array of five objects on a table and, after a short delay, indicated whether the target object indicated by the experimenter had been moved. Experiment 1 showed that change detection was more accurate when non-target objects were stationary than when(More)
Four experiments investigated the nature of spatial representations used in locomotion. Participants learned the layout of several objects and then pointed to the objects while blindfolded in 3 conditions: before turning (baseline), after turning to a new heading (updating), and after disorientation (disorientation). The internal consistency of pointing in(More)
Four experiments investigated the roles of layout geometry in the selection of intrinsic frames of reference in spatial memory. Participants learned the locations of objects in a room from 2 or 3 viewing perspectives. One view corresponded to the axis of bilateral symmetry of the layout, and the other view(s) was (were) nonorthogonal to the axis of(More)
Please address all correspondence to Weimin Mou, State Key Laboratory of Brain and Cognitive Science, Institute of Psychology, Chinese Academy of Sciences, Beijing, China. E-mail: mouw@psych.ac.cn or William G. Hayward E-mail: whayward@hku.hk This work was supported by a grant from the Research Grants Council of the Hong Kong Special Administrative Region(More)
Five experiments investigated whether observer locomotion provides specialized information facilitating novel-view scene recognition. Participants detected a position change after briefly viewing a desktop scene when the table stayed stationary or was rotated and when the observer stayed stationary or locomoted. The results showed that 49 degrees novel-view(More)
Four experiments examined the roles of extended surfaces and the number of points in the boundary superiority effect in goal localization. Participants learned the locations of 4 objects in the presence of a boundary, landmarks, or both in an immersive virtual environment by reproducing the locations with feedback. Participants then localized the objects in(More)
Three experiments examined the role of reference directions in spatial updating. Participants briefly viewed an array of five objects. A non-egocentric reference direction was primed by placing a stick under two objects in the array at the time of learning. After a short interval, participants detected which object had been moved at a novel view that was(More)