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This material is posted here with permission of the IEEE. Such permission of the IEEE does not in any way imply IEEE endorsement of any of the University of Pennsylvania's products or services. Internal or personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for(More)
This material is posted here with permission of the IEEE. Such permission does not in any way imply IEEE endorsement of any of the University of Pennsylvania's products or services. Internal or personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new(More)
This paper describes a collision free path planning and animation system for anthropometric figures. It can also take into consideration the strength limit of human figures and plan the motion accordingly. The algorithm breaks down the degrees of freedom of the figure into Cspace groups and computes the free motion for each of these groups in a sequential(More)
This material is posted here with permission of the IEEE. Such permission of the IEEE does not in any way imply IEEE endorsement of any of the University of Pennsylvania's products or services. Internal or personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for(More)
We report a simple natural language interface to a human task simulation system that graphically displays performance of goal-directed tasks by an agent in a workspace. The inputs to the system are simple natural language commands requiring achievement of spatial relationships among objects in the workspace. To animate the behaviors denoted by instructions,(More)
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