Wai-Chun Lam

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Sensing gloves are often used as an input device for virtual 3D games. We propose a new method to control characters such as humans or animals in real-time by using sensing gloves. Based on existing motion data of the body, a new method to map the hand motion of the user to the locomotion of 3D characters in real-time is proposed. The method was applied to(More)
In this paper, we propose a new method to edit captured human motion data by using the data glove. The animator first wears a glove and mimics the human body motion observed in the graphical display using his/her hand. Then, a mapping function that converts the motion of the hand to that of the whole body will be generated. Finally, by moving the hand in a(More)
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