Volkmar Sauerland

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In the past three decades, deductive games have become interesting from the algorithmic point of view. Deductive games are two players zero sum games of imperfect information. The first player, called ”codemaker”, chooses a secret code and the second player, called ”codebreaker”, tries to break the secret code by making as few guesses as possible,(More)
Frequency-selective, linear FIR filters are considered, as single systems and with analysis-synthesis filter banks. They are usually designed, in the single-channel case, to fulfill tolerances in the Chebychev sense, or in near-perfect-reconstruction filter banks, to minimize a reconstruction-error measure. If hardware is limited, fixed-point coefficient(More)
We present a new quantum-inspired evolutionary algorithm, the attractor population QEA (apQEA). Our benchmark problem is a classical and difficult problem from Combinatorics, namely finding low-discrepancy colorings in the hypergraph of arithmetic progressions on the first n integers, which is a massive hypergraph (e. g., with approx. 3.88ˆ10 hyperedges for(More)
Mastermind game is a two players zero sum game of imperfect information. The first player, called “codemaker”, chooses a secret code and the second player, called “codebreaker”, tries to break the secret code by making as few guesses as possible, exploiting information that is given by the codemaker after each guess. In this paper, we consider the so called(More)
Tandem mass spectrometry is an extremely useful tool for high sensitive sequence identification of peptides. In the case of cyclic peptides fragmentation can easily be performed for sequence analysis. However, analysis is usually tedious due to the lack of a defined beginning and end of the sequence. Since cyclic peptides are a highly interesting class of(More)
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